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  • aghy 129 posts 308 karma points
    Apr 06, 2011 @ 12:33
    aghy
    0

    Best way of using uComponents source

    Hi,

    I would like to make use of the shared PrevalueEditor and Data classes in my own project. What's the best way of doing this? Should I copy the bits I need or add the uComponents.Core ddl as a reference?

    Thanks

    Ben

  • Lee Kelleher 4020 posts 15802 karma points MVP 13x admin c-trib
    Apr 06, 2011 @ 12:36
    Lee Kelleher
    2

    Hi Ben,

    Easiest way is to reference the assembly in your project, saves you trying to extract the code, etc.

    But if you only need small parts of the codebase, feel free to extract it from the source... no problem, it's all MIT licensed! :-)

    Cheers, Lee.

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