Best Practices - How to develop once site is live?
I've just pushed my first Umbraco site live, client has already asked for some changes (of course). How best to develop the site while not breaking the existing site? I can develop locally but then what do I need to push live to get my mods where I want? Is there anything wrong with linking to the live DB from my laptop dev enviroment (assuming I'm only changing templates and doc types) or can that mess with live too?
I'm worried about the id's getting out of sync though, done that in another CMS and it leads to real headaches and much hackery when you bring live down and need it fixed asap!
The way we got around it with the other one was to up the "next id" value by 50 when ever we started a mod, that would give us 50 new entries to play with on dev and you could safely upload to live then knowing you where not going to break anything. But not sure how to do something similar in Umbraco. So much still to learn...
Best Practices - How to develop once site is live?
I've just pushed my first Umbraco site live, client has already asked for some changes (of course). How best to develop the site while not breaking the existing site? I can develop locally but then what do I need to push live to get my mods where I want? Is there anything wrong with linking to the live DB from my laptop dev enviroment (assuming I'm only changing templates and doc types) or can that mess with live too?
Hi Peter,
one approach is to develop your changes locally and create a package when you're done. Then you only have to install your package on the live system.
Rick posted this link in another question which covers so of my questions:
http://our.umbraco.org/forum/getting-started/installing-umbraco/2918-Update-an-Umbraco-website
I'm worried about the id's getting out of sync though, done that in another CMS and it leads to real headaches and much hackery when you bring live down and need it fixed asap!
Need to read up on packages more I think :)
It's a shame it doesn't use Guids as IDs as then it would be much easier to merge the databases.
The way we got around it with the other one was to up the "next id" value by 50 when ever we started a mod, that would give us 50 new entries to play with on dev and you could safely upload to live then knowing you where not going to break anything. But not sure how to do something similar in Umbraco. So much still to learn...
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